Monthly Archives: June 2022

Counting towards your write-a-day

On the art of writing, literary legend Ray Bradbury is quoted as saying: “Just write every day of your life. Read intensely. Then see what happens.”

This is great advice. But I must admit, I’ve been guilty of not writing a lot this week. Sorry Ray. I have in fact had my editing head on, working on a collection of short stories for a fellow author, my writing head being temporarily placed in its glass specimen jar on my office shelf. Wherever my head is at though, my mind is always wandering. Indeed, with my running head on, I let my mind wander free and it’s often when huffing and puffing through my local park that I come up with some of my best ideas.

By now, I’m starting to look like Cerberus, the ferocious three headed dog from Greek mythology. Or maybe a really lame hydra. I’m going to stick with the head analogy though. Indeed, it’s mythical creatures like this that first fired my imagination as a child. Having the Jason and the Argonauts movie and Tolkien’s The Hobbit evangelised to me by my father were probably a lot to do with a lifelong love of fantasy that hasn’t left me. To take nothing away from the immense skill of CGI artists, it was the second Ray of my blog, Ray Harryhausen’s stop-motion labours of love, that first drew me in to the fantasy world. I read a Twitter conversation recently featuring people from different generations all offering their thoughts on how much of an impact the iconic skeleton fight scene from Jason and the Argonauts had on them, their childhoods and their writing.

Role playing games are great too. I’m sometimes a player, using my vivid imagination to paint the scene presented to myself and my fellow adventurers by the Dungeonmaster. Sometimes though, I’m the Dungeonmaster myself, delighting in dreaming up adventures for my players to experience. I’m probably guilty of not spending enough time genning up on the rules and too much working on painting a picture, telling a story and dreaming up dialogue for the characters they’ll meet. But that’s my point, I guess. I’m using the game to nurture my imagination, and I figure my players will forgive a bit of furtive rule book fluttering in favour of a more enjoyable adventure.

What I’m getting at is that, whether you’re not using it all the time to write, your imagination is always there. It’s a well of ideas, some of which will inevitably come to you when you least expect them to. Use your mind creatively in different ways and you’ll be exercising it and keeping it primed and ready to dream up your next creation.

And no, writing a reply to this blog won’t count towards your write-a-day – though it would be really nice if you did all the same! Or, feel free to follow me and say hi on Twitter. I follow back and don’t snore (much).

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Filed under Editing, Movies, Authors, Fantasy, Writing, Books, self-publishing